Offline 95.119.155.80:38015 checked 17d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.119.155.80:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, and #618 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 95.119.155.80:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 11 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 14/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 6/400 |
| 3 | Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP Wipe | EU · quad · monthly · 12 on average | 3/100 |
| 4 | Rust4Noobs | Solo/Duo/Trio | Softcore 50% Monthly | No BP Wipe | EU · quad · monthly · 9 on average | 1/100 |
| 5 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
What position does ZGT - PVE - Rusted World (EU) take in the server rankings?
Rank #15,602 on seven-day player hours for ZGT - PVE - Rusted World (EU), within the top 71% of all ranked servers. Its position in the quad group is #618.
What population does ZGT - PVE - Rusted World (EU) carry?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 17 days ago.
Server data
What is the Rust version on ZGT - PVE - Rusted World (EU)?
The build is Rust network protocol 2634 and build 167398 on Windows, run by ZGT - PVE - Rusted World (EU). Joining needs the same protocol on your game; Steam handles the update.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
Offline now for ZGT - PVE - Rusted World (EU), last seen 17 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.119.155.80:38015 is its address.
Settings and map
Which settings and rules does ZGT - PVE - Rusted World (EU) run?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has ZGT - PVE - Rusted World (EU) selected?
Size 5,000, seed 1477483784: the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
The record for ZGT - PVE - Rusted World (EU) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 8 hours ago.
Lists and tags
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
The Rust Data lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, which suggests the same operator runs them.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.119.155.80:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.