Rust Data

rustdata.spaceservers64.40.8.157:28015.ipynb

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Offline 64.40.8.157:28014 checked 27d ago

UKN.GG - US Training Grounds - Medium I

moddedcarbon

Connect

srv = rust.server("64.40.8.157:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #16,822 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 09:18 UTC28d ago 0 NaN running 0
1 Tue 29 Sep, 09:18 UTC29d ago 13 NaN 1 days 3
2 Mon 28 Sep, 09:18 UTC30d ago 13 NaN 1 days 0
3 Sun 27 Sep, 09:18 UTC31d ago 8 NaN 1 days 0
4 Sat 26 Sep, 19:13 UTC31d ago 18 NaN 0.6 days 4
5 Sat 26 Sep, 09:20 UTC32d ago 18 NaN 0.4 days 0
6 Fri 25 Sep, 09:18 UTC33d ago 18 NaN 1 days 0
7 Thu 24 Sep, 09:21 UTC34d ago 10 NaN 1 days 1
8 Wed 23 Sep, 09:21 UTC35d ago 10 NaN 1 days 1
9 Tue 22 Sep, 09:18 UTC36d ago 7 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of UKN.GG - US Training Grounds - Medium I
map
UKN Map
size
6000
seed
1337

Server

srv.info()
address
64.40.8.157:28014
region
–
max players
150
group limit
500 max
wipe schedule
–
last wipe
30 Sep 2026, 09:18 UTC
hostname
ustgmed1.ukn.gg
first seen
13 Sep 2026

Operator · ukn.gg

rust.servers(operator="ukn.gg").sort_values("players")

About this server · in its own words

print(srv.description)
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 22 on average14/200
1RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average6/50
2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average0/400
3US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average0/100
4RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 708 on average540/550
5R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 213 on average296/400

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does UKN.GG - US Training Grounds - Medium I rank?

Player hours over seven days put UKN.GG - US Training Grounds - Medium I at #16,822, in the top 70% of the ranked set.

How many players does UKN.GG - US Training Grounds - Medium I hold at once?

UKN.GG - US Training Grounds - Medium I returns no live count at this refresh, having last been seen 27 days 20 hours ago.

Server facts

What is the Rust version on UKN.GG - US Training Grounds - Medium I?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. Steam updates your game for you, but the protocol must match to join.

How reliable is UKN.GG - US Training Grounds - Medium I, and is it online now?

Offline now for UKN.GG - US Training Grounds - Medium I, last seen 27 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does UKN.GG - US Training Grounds - Medium I sit?

Its name points to North America, but UKN.GG - US Training Grounds - Medium I publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.157:28014 is its address.

Settings and map

Which rules apply on UKN.GG - US Training Grounds - Medium I, and what settings?

The name UKN.GG - US Training Grounds - Medium I carries no gather rate. The cap on a group is 500 players. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has UKN.GG - US Training Grounds - Medium I loaded?

The game generates the map on UKN.GG - US Training Grounds - Medium I: procedural, size 6,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. UKN Map is what the map name field says.

Wipe data

When does UKN.GG - US Training Grounds - Medium I wipe, and how often?

No next wipe can be predicted for UKN.GG - US Training Grounds - Medium I, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days ago, and that is the one in play.

What is wipe day on UKN.GG - US Training Grounds - Medium I like?

The average peak over recent wipes is 9 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold UKN.GG - US Training Grounds - Medium I, and which filters?

On Rust Data, UKN.GG - US Training Grounds - Medium I appears in these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which operator runs UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I and 14 other servers we track both publish a ukn.gg hostname, so the same operator most likely runs them.

Which meanings do the tags on UKN.GG - US Training Grounds - Medium I hold?

The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts500 (Group limit): Team size tops out at 500; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into UKN.GG - US Training Grounds - Medium I?

The manual route: launch Rust, F1, then client.connect 64.40.8.157:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://ukn.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts500
Group limit Team size tops out at 500.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,383 players 11,661 servers online