Offline 64.40.8.157:28014 checked 27d ago
UKN.GG - US Training Grounds - Medium I
Connect
srv = rust.server("64.40.8.157:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 09:18 UTC28d ago | 0 | NaN | running | 0 |
| 1 | Tue 29 Sep, 09:18 UTC29d ago | 13 | NaN | 1 days | 3 |
| 2 | Mon 28 Sep, 09:18 UTC30d ago | 13 | NaN | 1 days | 0 |
| 3 | Sun 27 Sep, 09:18 UTC31d ago | 8 | NaN | 1 days | 0 |
| 4 | Sat 26 Sep, 19:13 UTC31d ago | 18 | NaN | 0.6 days | 4 |
| 5 | Sat 26 Sep, 09:20 UTC32d ago | 18 | NaN | 0.4 days | 0 |
| 6 | Fri 25 Sep, 09:18 UTC33d ago | 18 | NaN | 1 days | 0 |
| 7 | Thu 24 Sep, 09:21 UTC34d ago | 10 | NaN | 1 days | 1 |
| 8 | Wed 23 Sep, 09:21 UTC35d ago | 10 | NaN | 1 days | 1 |
| 9 | Tue 22 Sep, 09:18 UTC36d ago | 7 | NaN | 1 days | 0 |
| 10 | Mon 21 Sep, 09:21 UTC37d ago | 7 | NaN | 1 days | 1 |
| 11 | Sun 20 Sep, 09:18 UTC38d ago | 9 | NaN | 1 days | 1 |
| 12 | Sat 19 Sep, 09:21 UTC39d ago | 9 | NaN | 1 days | 0 |
| 13 | Fri 18 Sep, 09:19 UTC40d ago | 9 | NaN | 1 days | 1 |
| 14 | Thu 17 Sep, 09:18 UTC41d ago | 9 | NaN | 1 days | 0 |
| 15 | Wed 16 Sep, 09:18 UTC42d ago | 5 | NaN | 1 days | 1 |
| 16 | Tue 15 Sep, 09:18 UTC43d ago | 13 | NaN | 1 days | 0 |
| 17 | Mon 14 Sep, 09:18 UTC44d ago | 13 | NaN | 1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · ukn.gg
rust.servers(operator="ukn.gg").sort_values("players")
15 servers publish a ukn.gg hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 | NA · groups of 100+ · 22 on average | 14/200 |
| 1 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA | NA · no group limit · 15 on average | 6/50 |
| 2 | RustGames.gg | Lucky Pillars - US EAST 1 | NA · groups of 100+ · 13 on average | 0/400 |
| 3 | US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID | NA · groups of 100+ · 1e+07x · weekly · 7 on average | 0/100 |
| 4 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 708 on average | 540/550 |
| 5 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 213 on average | 296/400 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does UKN.GG - US Training Grounds - Medium I rank?
Player hours over seven days put UKN.GG - US Training Grounds - Medium I at #16,822, in the top 70% of the ranked set.
How many players does UKN.GG - US Training Grounds - Medium I hold at once?
UKN.GG - US Training Grounds - Medium I returns no live count at this refresh, having last been seen 27 days 20 hours ago.
Server facts
What is the Rust version on UKN.GG - US Training Grounds - Medium I?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. Steam updates your game for you, but the protocol must match to join.
How reliable is UKN.GG - US Training Grounds - Medium I, and is it online now?
Offline now for UKN.GG - US Training Grounds - Medium I, last seen 27 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does UKN.GG - US Training Grounds - Medium I sit?
Its name points to North America, but UKN.GG - US Training Grounds - Medium I publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.157:28014 is its address.
Settings and map
Which rules apply on UKN.GG - US Training Grounds - Medium I, and what settings?
The name UKN.GG - US Training Grounds - Medium I carries no gather rate. The cap on a group is 500 players. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has UKN.GG - US Training Grounds - Medium I loaded?
The game generates the map on UKN.GG - US Training Grounds - Medium I: procedural, size 6,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. UKN Map is what the map name field says.
Wipe data
When does UKN.GG - US Training Grounds - Medium I wipe, and how often?
No next wipe can be predicted for UKN.GG - US Training Grounds - Medium I, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days ago, and that is the one in play.
What is wipe day on UKN.GG - US Training Grounds - Medium I like?
The average peak over recent wipes is 9 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold UKN.GG - US Training Grounds - Medium I, and which filters?
On Rust Data, UKN.GG - US Training Grounds - Medium I appears in these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which operator runs UKN.GG - US Training Grounds - Medium I?
UKN.GG - US Training Grounds - Medium I and 14 other servers we track both publish a ukn.gg hostname, so the same operator most likely runs them.
Which meanings do the tags on UKN.GG - US Training Grounds - Medium I hold?
The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts500 (Group limit): Team size tops out at 500; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into UKN.GG - US Training Grounds - Medium I?
The manual route: launch Rust, F1, then client.connect 64.40.8.157:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://ukn.gg.
