Rust Data

rustdata.spaceservers64.40.8.229:28015.ipynb

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Online 64.40.8.229:28014 checked 10m ago

UKN.GG - US Training Grounds - Medium IV

moddedcarbon

Connect

srv = rust.server("64.40.8.229:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 2 # peak 20
rank #2,005 # top 9%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 11:08 UTC3h ago NaN NaN NaN 2
1 Tue 27 Oct, 11:08 UTC1d ago NaN NaN NaN 0
2 Mon 26 Oct, 11:11 UTC2d ago NaN NaN NaN 1
3 Sun 25 Oct, 11:08 UTC3d ago NaN NaN NaN 0
4 Sat 24 Oct, 10:08 UTC4d ago NaN NaN NaN 5
5 Fri 23 Oct, 10:08 UTC5d ago NaN NaN NaN 0
6 Thu 22 Oct, 10:08 UTC6d ago NaN NaN NaN 5
7 Wed 21 Oct, 10:08 UTC7d ago NaN NaN NaN 0
8 Tue 20 Oct, 10:08 UTC8d ago NaN NaN NaN 0
9 Mon 19 Oct, 10:08 UTC9d ago NaN NaN NaN 2
display(srv.map, srv.info())

Map

6000 · seed 1337
Map of UKN.GG - US Training Grounds - Medium IV
map
UKN Map
size
6000
seed
1337

Server

srv.info()
address
64.40.8.229:28014
region
–
max players
150
group limit
500 max
wipe schedule
–
last wipe
resets constantly
hostname
ustgmed4.ukn.gg
first seen
13 Sep 2026

Operator · ukn.gg

rust.servers(operator="ukn.gg").sort_values("players")

About this server · in its own words

print(srv.description)
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average14/150
1NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 3 on average8/200
2Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average2/100
3Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average0/50
4[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 219 on average365/500
5[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 191 on average364/500

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does UKN.GG - US Training Grounds - Medium IV rank?

Player hours over seven days put UKN.GG - US Training Grounds - Medium IV at #2,005, in the top 9% of the ranked set.

How full does UKN.GG - US Training Grounds - Medium IV run?

UKN.GG - US Training Grounds - Medium IV reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 2 players and peaked at 20. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 18 players.

Server data

How well does UKN.GG - US Training Grounds - Medium IV perform?

Server fps over the last 48 hours averages 29; the floor is 21. Entity numbers reached 2,443, and that includes buildings, deployables and the rest. A high of 1,943 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does UKN.GG - US Training Grounds - Medium IV run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by UKN.GG - US Training Grounds - Medium IV. Joining needs the same protocol on your game; Steam handles the update.

How reliable is UKN.GG - US Training Grounds - Medium IV, and is it up?

The current sample puts UKN.GG - US Training Grounds - Medium IV online. A restart about 1 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

In which location is UKN.GG - US Training Grounds - Medium IV hosted?

The name of UKN.GG - US Training Grounds - Medium IV points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 64.40.8.229:28014.

Rules, settings, map

Which settings and rules does UKN.GG - US Training Grounds - Medium IV run?

The name UKN.GG - US Training Grounds - Medium IV carries no gather rate. 500 players is the maximum per group. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has UKN.GG - US Training Grounds - Medium IV loaded?

The game generates the map on UKN.GG - US Training Grounds - Medium IV: procedural, size 6,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. UKN Map is what the map name field says.

Wipe schedule

When does UKN.GG - US Training Grounds - Medium IV wipe, and on what schedule?

UKN.GG - US Training Grounds - Medium IV starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which lists on Rust Data hold UKN.GG - US Training Grounds - Medium IV, and which filters?

The Rust Data lists that UKN.GG - US Training Grounds - Medium IV fits are: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind UKN.GG - US Training Grounds - Medium IV?

The same operator most likely runs UKN.GG - US Training Grounds - Medium IV and 14 other servers we track, as all publish a ukn.gg hostname.

How should you read the server tags on UKN.GG - US Training Grounds - Medium IV?

These tags are published by UKN.GG - US Training Grounds - Medium IV and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts500 (Group limit): The team cap is 500; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to UKN.GG - US Training Grounds - Medium IV?

The manual route: launch Rust, F1, then client.connect 64.40.8.229:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://ukn.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts500
Group limit The team cap is 500.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,844 players 11,784 servers online