Rust Data

rustdata.spaceservers64.40.8.210:28015.ipynb

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Online 64.40.8.210:28014 checked 8m ago

UKN.GG - US Training Grounds - Medium III

moddedcarbon

Connect

srv = rust.server("64.40.8.210:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 3/150 # 2% full
7-day average 5 # peak 46
rank #1,439 # top 6%
no wipes 'resets' # 8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 11:03 UTC9h ago NaN NaN NaN 0
1 Mon 26 Oct, 11:04 UTC1d ago NaN NaN NaN 0
2 Sun 25 Oct, 11:03 UTC2d ago NaN NaN NaN 1
3 Sat 24 Oct, 10:03 UTC3d ago NaN NaN NaN 3
4 Fri 23 Oct, 10:03 UTC4d ago NaN NaN NaN 0
5 Thu 22 Oct, 10:03 UTC5d ago NaN NaN NaN 0
6 Wed 21 Oct, 10:03 UTC6d ago NaN NaN NaN 1
7 Wed 21 Oct, 09:15 UTC6d ago NaN NaN NaN 1
8 Tue 20 Oct, 10:03 UTC7d ago NaN NaN NaN 3
9 Mon 19 Oct, 10:03 UTC8d ago NaN NaN NaN 1
display(srv.map, srv.info())

Map

6000 · seed 1337
Map of UKN.GG - US Training Grounds - Medium III
map
UKN Map
size
6000
seed
1337

Server

srv.info()
address
64.40.8.210:28014
region
–
max players
150
group limit
500 max
wipe schedule
–
last wipe
resets constantly
hostname
ustgmed3.ukn.gg
first seen
13 Sep 2026

Operator · ukn.gg

rust.servers(operator="ukn.gg").sort_values("players")

About this server · in its own words

print(srv.description)
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average36/150
1NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 3 on average7/200
2Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average3/100
3Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average0/50
4[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 218 on average350/500
5[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 188 on average302/300

Quick answers

From the figures on this page.

Player counts

How does UKN.GG - US Training Grounds - Medium III compare in the rankings?

Player hours over seven days put UKN.GG - US Training Grounds - Medium III at #1,439, in the top 6% of the ranked set.

How full does UKN.GG - US Training Grounds - Medium III run?

Current row: 3 players on UKN.GG - US Training Grounds - Medium III, against 150 slots. Over the last seven days it averaged 5 players and peaked at 46. Peak hour in the last 48 hours: 23:00 UTC, mean 14 players.

About the server

How well does UKN.GG - US Training Grounds - Medium III perform?

The 48-hour average is 29 server fps, with a low of 20. The entity count peaked at 2,592, covering buildings, deployables and the rest of the world. Memory peaked at 2,547 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is UKN.GG - US Training Grounds - Medium III on?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Training Grounds - Medium III runs. Steam updates your game for you, but the protocol must match to join.

How reliable is UKN.GG - US Training Grounds - Medium III, and is it online now?

The current sample puts UKN.GG - US Training Grounds - Medium III online. The uptime it reports puts the last restart about 8 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does UKN.GG - US Training Grounds - Medium III sit?

Its name points to North America, but UKN.GG - US Training Grounds - Medium III publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 64.40.8.210:28014.

Rules, settings, map

Which settings and rules does UKN.GG - US Training Grounds - Medium III run?

You will not find a gather rate in the string UKN.GG - US Training Grounds - Medium III. Group size tops out at 500 players. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has UKN.GG - US Training Grounds - Medium III loaded?

The game generates the map on UKN.GG - US Training Grounds - Medium III: procedural, size 6,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. UKN Map is what the map name field says.

Wipes and dates

When does UKN.GG - US Training Grounds - Medium III wipe, and on what schedule?

A new world arrives every few hours on UKN.GG - US Training Grounds - Medium III, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Where does UKN.GG - US Training Grounds - Medium III appear among Rust Data lists and filters?

These Rust Data lists include UKN.GG - US Training Grounds - Medium III: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which operator runs UKN.GG - US Training Grounds - Medium III?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium III and by 14 other servers we track, which suggests the same operator runs them.

How should you read the server tags on UKN.GG - US Training Grounds - Medium III?

The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium III: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts500 (Group limit): The team cap is 500; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join UKN.GG - US Training Grounds - Medium III?

Enter client.connect 64.40.8.210:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://ukn.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts500
Group limit The team cap is 500.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online