Rust Data

rustdata.spaceservers64.40.8.178:28015.ipynb

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Offline 64.40.8.178:28014 checked 27d ago

UKN.GG - US Training Grounds - Medium II

moddedcarbon

Connect

srv = rust.server("64.40.8.178:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #16,397 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 09:28 UTC28d ago 1 NaN running 0
1 Tue 29 Sep, 09:28 UTC29d ago 7 NaN 1 days 0
2 Mon 28 Sep, 09:28 UTC30d ago 7 NaN 1 days 0
3 Sun 27 Sep, 09:30 UTC31d ago 15 NaN 1 days 0
4 Sat 26 Sep, 09:28 UTC32d ago 15 NaN 1 days 0
5 Fri 25 Sep, 09:28 UTC33d ago 10 NaN 1 days 0
6 Thu 24 Sep, 09:33 UTC33d ago 5 NaN 1 days 0
7 Wed 23 Sep, 09:29 UTC35d ago 5 NaN 1 days 0
8 Tue 22 Sep, 09:28 UTC36d ago 7 NaN 1 days 0
9 Mon 21 Sep, 09:28 UTC37d ago 7 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of UKN.GG - US Training Grounds - Medium II
map
UKN Map
size
6000
seed
1337

Server

srv.info()
address
64.40.8.178:28014
region
–
max players
150
group limit
500 max
wipe schedule
–
last wipe
30 Sep 2026, 09:28 UTC
hostname
ustgmed2.ukn.gg
first seen
13 Sep 2026

Operator · ukn.gg

rust.servers(operator="ukn.gg").sort_values("players")

About this server · in its own words

print(srv.description)
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 22 on average14/200
1RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average6/50
2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average0/400
3US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average1/100
4RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 708 on average562/550
5R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 213 on average282/400

Quick answers

From the figures on this page.

Population

What position does UKN.GG - US Training Grounds - Medium II take in the server rankings?

Over the last seven days UKN.GG - US Training Grounds - Medium II sits at #16,397 on player hours, in the top 69% of ranked servers.

What population does UKN.GG - US Training Grounds - Medium II carry?

The current row shows UKN.GG - US Training Grounds - Medium II offline; the last response was 27 days 20 hours ago.

Server facts

What Rust version does UKN.GG - US Training Grounds - Medium II run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by UKN.GG - US Training Grounds - Medium II. Joining needs the same protocol on your game; Steam handles the update.

How reliable is UKN.GG - US Training Grounds - Medium II, and is it online now?

UKN.GG - US Training Grounds - Medium II is offline at this refresh; the last response came 27 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does UKN.GG - US Training Grounds - Medium II sit?

No region tag is published by UKN.GG - US Training Grounds - Medium II, though its name points to North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.178:28014 is its address.

Map and rules

What rules and settings are recorded for UKN.GG - US Training Grounds - Medium II?

The name UKN.GG - US Training Grounds - Medium II carries no gather rate. Group size tops out at 500 players. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has UKN.GG - US Training Grounds - Medium II loaded?

UKN.GG - US Training Grounds - Medium II runs a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. UKN Map is what the map name field says.

Wipe data

When does UKN.GG - US Training Grounds - Medium II wipe, and on what schedule?

No next wipe can be predicted for UKN.GG - US Training Grounds - Medium II, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days ago, and that is the one in play.

On UKN.GG - US Training Grounds - Medium II, what happens on wipe day?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 3 hours after it began.

Tags, lists

Where does UKN.GG - US Training Grounds - Medium II appear among Rust Data lists and filters?

On Rust Data, UKN.GG - US Training Grounds - Medium II appears in these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which operator runs UKN.GG - US Training Grounds - Medium II?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium II and by 14 other servers we track, which suggests the same operator runs them.

How should you read the server tags on UKN.GG - US Training Grounds - Medium II?

Read by the game's server browser, the tags UKN.GG - US Training Grounds - Medium II publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts500 (Group limit): The team cap is 500; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to UKN.GG - US Training Grounds - Medium II?

Enter client.connect 64.40.8.178:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ukn.gg is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts500
Group limit The team cap is 500.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,161 players 11,666 servers online